Game theory of thrones

Peter Antonioni uses game theory to analyze the situation in Westeros to see if he can determine who will end up on the Iron Throne.

Game theory doesn’t look at behaviour so much as it looks at outcomes, assuming that people will choose the highest payoff if they can.

Martin even helps on a couple of occasions by spelling out those payoffs. Advising Joffrey, the fearsome Tywin Lannister gives a great example of what to do in a repeated game:
 
Joffrey, when your enemies defy you, you must serve them steel and fire. When they go to their knees, however, you must help them back to their feet. Elsewise no man will ever bend the knee to you.
 
This is a pretty good distillation of a what game theorists call tit-for-tat. If you start off with equal participants in a repeated game, the best overall strategies combine punishing transgression with forgiveness; there are variants, but all of them get better results than “all or nothing” punishment strategies such as the grim trigger.
 
Tywin’s strategy works in this case because it assumes a capability for punishment. In advising Joffrey, he’s not telling him how to gain the Iron Throne but how to hang on to it. The equilibrium stays stable as long as the Throne can dominate all of the potential competitors, as Aegon I could with his dragons. Then, rebellion is easily put down, and whatever the consequence to the smallfolk of Westeros, at least they don’t get the kind of devastation inflicted on the Riverlands by the War of the Five Kings.
 

The strategic maneuvering and statecraft are the most intriguing aspects of Game of Thrones. I'm less interested in the economics or religion, though I was amused by this proposal for a central bank in Westeros.

Overall, the rulers, religions, and other institutions of the known world all seem to lack the fundamental characteristics necessary to function as a central bank of Westeros. The difficulty of creating long lasting, independent, and benevolent institutions, I would argue, is why the Seven Kingdoms of Westeros use a commodity currency and lack monetary policy. But I don’t think a central bank in Westeros is impossible. In fact, there is one institution in the realm that does have these characteristics and could potentially serve as a central bank: the Night’s Watch.
 
The watch operates independently of the crown, has existed for thousands of years, and is dedicated to the public good. The longevity of the Watch is undebatable, as it was reportedly founded 8,000 years before the time of Game of Thrones.   Their staunch independence is evidenced by the nuetrality they maintained during the rebellion that unseated the Targaryens. The Watch’s military might ensures they can maintain that independence. Their dedication to the public good is seen in the mission of the Watch, which is the protection of the Seven Kingdoms.
 
Members of the watch currently serve in one of three groups: Rangers, Builders, and Stewards. It’s easy to imagine adding Economists as a fourth group, and adding price stability and full employment to oath that all members must swear to. Public acceptance would likely require the crown mandating that Night’s Watch currency be accepted as legal tender. But after that, the Night’s Watch could independently determine the money supply and even conduct monetary policy.
 

Sawmell Tarly, Westeros Fed Reserve Chairman?

The politics of Game of Thrones

I tried to read the Song of Fire and Ice by George R.R. Martin and couldn't get through much more than one book. The prose is rough, functional at best. 

The TV series, though, I love. The first book ended up reading like an adaptation of the first season of the series, so closely did the two hew to each other back then. It made sense to me to find out Martin had worked as a Hollywood screenwriter for much of the 80's and part of the 90's.

What Martin does do well, and what makes Game of Thrones more fascinating than much of the fantasy series out there, is delve deeply into realpolitik. Characters win or lose not so much based on whether they are good or bad in character as whether they're the smartest player in the political arena, the so-called "game of thrones." Thus we see many characters killed off in defiance of audience expectations. That's the part of the series that I love the most, beyond the high and increasing production values (a noticeable increase in quality after season one), beautiful locations (refreshing in this day and age of cartoonish digital backdrops to see the real world serve as the backdrop for so much of the series), and fun performances (there are some weak links, like Danaerys, but most of the lead performances are strong).

Martin also manages to challenge the audience's desire for clean moral judgments (with the exception of characters like Joffrey who seem horrific through and through).

Much of this comes out in a really good interview of Martin in Rolling Stone.

A major concern in A Song of Ice and Fire and Game of Thrones is power. Almost everybody – except maybe Daenerys, across the waters with her dragons – wields power badly. 

Ruling is hard. This was maybe my answer to Tolkien, whom, as much as I admire him, I do quibble with. Lord of the Rings had a very medieval philosophy: that if the king was a good man, the land would prosper. We look at real history and it's not that simple. Tolkien can say that Aragorn became king and reigned for a hundred years, and he was wise and good. But Tolkien doesn't ask the question: What was Aragorn's tax policy? Did he maintain a standing army? What did he do in times of flood and famine? And what about all these orcs? By the end of the war, Sauron is gone but all of the orcs aren't gone – they're in the mountains. Did Aragorn pursue a policy of systematic genocide and kill them? Even the little baby orcs, in their little orc cradles?

In real life, real-life kings had real-life problems to deal with. Just being a good guy was not the answer. You had to make hard, hard decisions. Sometimes what seemed to be a good decision turned around and bit you in the ass; it was the law of unintended consequences. I've tried to get at some of these in my books. My people who are trying to rule don't have an easy time of it. Just having good intentions doesn't make you a wise king.

...

Early on, one critic described the TV series as bleak and embodying a nihilistic worldview, another bemoaned its "lack of moral signposts." Have you ever worried that there's some validity to that criticism? 

No. That particular criticism is completely invalid. Actually, I think it's moronic. My worldview is anything but nihilistic.

Some of your most contemptible characters are also among the story's greatest truth-tellers. One of the most riveting moments in the TV series took place in the Battle of Blackwater episode, which you wrote the script for, when Sandor says to Sansa, "The world was built by killers, so you'd better get used to looking at them." 

Truth is sometimes hard to hear. Two of the central phrases are true, but they are not truths that most human beings like to contemplate. Winter is coming and Valar morghulis – all men must die. Mortality is the inescapable truth of all life . . . and of all stories, too.

Caesar

For instance, at the age of 22, [Caesar] was captured by pirates while crossing the Aegean. He heard the pirates were asking for 20 silver talents for him and he insisted they take no less than 50. He’s Caesar, damn it, he deserves 50. So the pirates got their ransom and released him. Caesar raised a fleet, chased down the pirates, and had them all crucified.

From a few questions for David Benioff, co-creator of Game of Thrones on HBO.​