Beauty

Via Digg, this video makes for a cool running screensaver for your TV the next time you have people over to do LSD. Rino Stefano Tagliafierro took classic oil paintings and put them into motion with what is commonly known as the 2.5D Effect, or the "thing they did in The Kid Stays in the Picture."

A path of sighs through the emotions of life. A tribute to the art and her disarming beauty. CREDITS: Director RINO STEFANO TAGLIAFIERRO Assistant Director LAILA SONSINO 2nd Assistant Director CARLOTTA BALESTRIERI Editing - Compositing - Animation RINO STEFANO TAGLIAFIERRO Sound Design ENRICO ASCOLI Art Direction RINO STEFANO TAGLIAFIERRO Historiographer GIULIANO CORTI Time 09'49" Year 2014 Thanks MA&PA, ANNA, RAFFAELLA, CORRADO, VINICIO BORDIN, PAOLO RANIERI, KARMACHINA, ALBERTO MODIGNANI, AUGUSTA DESIRE GRECCHI, PAOLO BAZZANI, THOMAS MCEVOY Video Website http://www.rinostefanotagliafierro.com/beauty.html

People no longer have to buy computers that overserve

A Mac or PC is a superior experience for traditional computing activities, at least according to traditional measurements like speed or efficiency, but an iPad is simpler and more approachable, and it does other things as well.

(This, of course, is why Macs aren’t going away. In fact, as Phil Schiller noted at the end of this great Macworld piece marking the Mac’s 30-year anniversary, the iPad has freed the Mac to focus even more on power users going forward.)

Ultimately, it is the iPad that is in fact general purpose. It does lots of things in an approachable way, albeit not as well as something that is built specifically for the task at hand. The Mac or PC, on the other hand, is a specialized device, best compared to the grand piano in the living room:2 unrivaled in the hands of a master, and increasingly ignored by everyone else.

So writes Ben Thompson in The General-Purpose iPad and the Specialist Mac. I agree. For a long time, one of the debates was whether an iPad was just a consumption device. While I think it's silly to argue that you can't create on your iPad, I do largely use it for consumption purposes. I'd much rather do many things on my desktop or laptop than my iPad: write, build spreadsheets, wireframe, create presentations, edit video.

But there are plenty of activities which the iPad and iPhone are far better devices for the job because they are portable, light, sensitive to touch, and, not to be underestimated, always on (while I leave my laptop on most of the time, it still takes longer to wake it up and get it going than my iPad or iPhone). Browsing web pages. Reading books. Reading my email, Twitter, Instagram, Facebook. Messaging.

For some activities, the interaction method of finger on screen is both more intimate and simpler. For example, dragging my finger across the screen to adjust brightness of photos in Snapseed is more pleasurable than taking my mouse and finding a tiny slider handle with my cursor and then moving it in tiny increments. Double tapping and having mobile Safari zoom a column of content on the web is wonderful, I wish I could do that on my laptop.

It's clear that for many years, my desktop and laptop have been too much computer for many jobs. For many people, all they needed a desktop or laptop for was reading email, surfing the web, listening to music, or watching streaming video. For those tasks, a desktop or laptop computer overserved their needs, but those were the only types of computers we had so we used it as such.

Now that the world has more choices in computing devices for the job, many are choosing a tool that doesn't overserve, and that is more often than not an iPad or smartphone. For the average household, those are much cheaper to purchase than a laptop or desktop.

I still love sitting down in front of a giant monitor hooked up to my old Mac Pro in my office at home, but the sales figures don't lie. That's now the minority.

California's silly food handling law

A great sushi chef in another state once complained to me about a health code violation he'd received for making sushi without gloves. "Making sushi with gloves is like making love with a condom," he said. "It just isn't the same." Well, as of Jan. 1, California's law has changed so that there can no longer be any bare-handed contact with foods that won't be cooked. That means baked goods, salads - and yes, even sushi. 
 

More here. Offensive to both libertarians and sushi fans.

I'm all for hand washing in restaurants, and I do so at home before prepping food, but I would hate having to wear single-use gloves to cook. The tactile feedback from touching and handle ingredients with your fingers and hands is very useful. By feel I can grab the same pinch of salt each time, sense how ripe a vegetable is, feel whether a steak is medium rare. A glove removes some of that sensitivity.

There's a meaningful debate to be had on California's foie gras ban, but this new law is just silly.

I Want Sandy

Does anyone remember I Want Sandy? It was one of the first virtual assistants out there, launched in 2007, I believe, but it shut down just a short while later after its creator moved on to another job.

I really loved I Want Sandy, and no other virtual assistants that have popped up since have captivated me the same way. Watching the Spike Jonze movie Her, I was reminded of why I was so taken by I Want Sandy: it was the method of interaction.

You used the service by sending Sandy emails in human readable language: “Sandy, remind me to pick up the dry cleaning at 6:50pm tonight.” Sandy would respond with a confirmation, and if I remember correctly you could have Sandy set up to either email you a reminder, text you, or both.

It was essentially a command line interface, and yet the fact that you had to write an email to use it was subtly and critically different. Though I knew it was just software on the other end, interacting with it in a manner typically reserved for interacting with other humans created a powerful illusion of intimacy and humanity. Email isn't even the most efficient way of interacting with software, you have to wait for a reply email confirmation, and sometimes if Sandy didn't understand my command she'd reply asking me to clarify and I'd have to change my command and resend it. With an AI built right into one's calendar, you could fix such an issue immediately, and yet my brain converted the muscle memory of writing emails into a sensation of conversing with another person.

The most efficient way to do something is not always the most human. My first short in film school had to be shot and edited on film. It was a giant pain in the ass to use the giant and ancient K-E-M flatbed editing machines to edit our film. I spent several all-nighters one of the UCLA's editing rooms splicing and taping together strips of my 16mm black and white film, running the new cuts forward and backwards.

Our next short we edited on Final Cut Pro on the computer, and it was a magnitude of order faster and easier. However, editing a digitized abstraction of the actual film itself put a mental barrier between me and my movie that removed some of the intimacy from the process. I felt more detached from my movie than I had when I had been manipulating it with my own fingertips. It was so fun, using a scroll wheel to ramp up the speed at which my film played forward or backward, even if the machines often broke down.

The shift from mouse and keyboard interfaces to touchscreen interfaces is another example of a method of interaction that feels more human, and if voice interaction ever gets to the point where we're speaking to our computers like Joaquin Phoenix speaks to his operating system in Her, that will be an even larger leap towards more human (humane?) interfaces and interactions.

Apple and Google are taking steps in that direction with Siri and Google Now, but I'd love a few more human touches. I think they'd make users much more tolerant of the current defects of those systems. Creating an illusion of personality is difficult, of course, but tiny flourishes go a long way. One time I recall sending IWantSandy an email at 3 in the morning asking “her” to remind me of something the next morning. Her reply began with “Wow! You're up late! Get some sleep soon” or something like that. Simple to code, powerfully effective.

When I get reminders on iOS or Android of meetings, they always come in cold and flat. Instead of just “1 on 1 with Joe at 1:00pm” popping up with a chirp on my phone, what if it were phrased “Eugene, don't forget you have a 1 on 1 with Joe in 10 minutes!” What if it came in via a text message, as if a person were texting me? What if there were a smiley emoji at the end of the text?

I know some folks would hate that type of false anthropomorphism, but perhaps you could choose whether to turn it on or off.

I still miss Sandy. For a short period it seemed as if some folks might resurrect her, but nothing came of it. I keep thinking one of these days I'll find a note from her in my inbox.

The genius of Greg Maddux

Growing up a Cubs fan, Greg Maddux was my favorite Cub ever, and the day Larry Himes let Maddux slip away as a free agent to the Atlanta Braves over a few million dollars remains one of the great stains on a heavily bloodied Cubs flag. I was so angry I sulked for weeks like a child whose parents have divorced.

One of the reasons I loved watching Maddux pitch was how unconventional his style was. Standing just 6'0" and weighing only 170 lbs, he didn't throw hard, and perhaps none of his pitches would be graded by scouts as an 80 (though his changeup was exceptional). His greatest strengths were his brain and his poise.

Many stories have been written about his understanding of both pitching and the hitters he was facing, but a recent article by Thomas Boswell in the Washington Post pinpoints a fascinating insight that might hold the secret to his mastery.

First, Maddux was convinced no hitter could tell the speed of a pitch with any meaningful accuracy. To demonstrate, he pointed at a road a quarter-mile away and said it was impossible to tell if a car was going 55, 65 or 75 mph unless there was another car nearby to offer a point of reference.

“You just can’t do it,” he said. Sometimes hitters can pick up differences in spin. They can identify pitches if there are different releases points or if a curveball starts with an upward hump as it leaves the pitcher’s hand. But if a pitcher can change speeds, every hitter is helpless, limited by human vision.

“Except,” Maddux said, “for that [expletive] Tony Gwynn.”

Because of this inherent ineradicable flaw in hitters, Maddux’s main goal was to “make all of my pitches look like a column of milk coming toward home plate.” Every pitch should look as close to every other as possible, all part of that “column of milk.” He honed the same release point, the same look, to all his pitches, so there was less way to know its speed — like fastball 92 mph, slider 84, change-up 76.

 

From reading The Sports Gene by David Epstein earlier last year, I learned that much of what a professional baseball hitter does is predicated on being able to read the motion of the pitcher and the rotation of the baseball. It's why major league hitters flailed helplessly against Olympic women's softball pitcher Jennie Finch despite the fact that her pitches reached home plate in the same amount of time as major league pitches and came with the larger hittable surface area of a softball.

It seemed that Maddux knew that long before the studies mentioned in Epstein's book. Amazing. But that's not all.

Then he explained that I couldn’t tell his pitches apart because his goal was late quick break, not big impressive break. The bigger the break, the sooner the ball must start to swerve and the more milliseconds the hitter has to react; the later the break, the less reaction time. Deny the batter as much information — speed or type of last-instant deviation — until it is almost too late.

But not entirely too late: Maddux didn’t want swings and misses for strikeouts, but preferred weak defensive contact and easy outs. He sought pitches that looked hittable and identical — getting the hitter to commit to swing — but weren’t. Any pitch that didn’t conform to this, even if it looked good, was scrapped as inefficient.

 

It's another secret of pitching that he seemed to have understood long before others: the batter must commit to swinging or not before a major league pitch has made it halfway to the plate, so after a certain point any unanticipated break in that pitch is not something the batter can react to. On TV, his sinking fastball with armside tailing action was a thing of beauty to watch, like spherical frisbee that always toppled to one side, but to the batter it must have been even more infuriating, like trying to swat a fly with chopstick.

Maddux was so good at inducing the weak contact he discussed above that he had a stat named after him: a Maddux is a complete game shutout requiring no more than 99 pitches.

Let's hope he writes a book about pitching someday, the pitching version of Ted Williams famous tome on hitting.